Glossary¶
The words this guide uses in a particular sense.
BIOS, or firmware. A file copied from an original console that some emulators need before a game will start. See BIOS and firmware.
Check for changes. Asking RomM which games a sync set holds now, without downloading any. A sync does this first.
Conflict. A save that changed on this device and on another one since they last agreed. RomMBat keeps both until you choose. See Conflicts.
Disk limit. How much of the drive RomMBat's downloads may take up, across all your sync sets. See Disk space.
EmulationStation. The menu RetroBat opens into, where you pick a system and a game.
Emulator and core. The program that runs a game. Some emulators, such as RetroArch
(libretro), run several engines called cores, and RetroBat lets you choose one per system.
Folder save. A save an emulator keeps as a folder of files per game, such as a PSP game's save data. See Memory cards and folder saves.
Game list. The gamelist.xml file in each system folder, which holds the names, details and
artwork paths EmulationStation shows. See Artwork and game lists.
Hooks. Small programs RetroBat runs when EmulationStation opens or closes and when a game starts or ends. RomMBat's hooks are how saves and playtime go up without you doing anything.
Pairing. Connecting this device to your RomM server by approving a code in RomM. See Pairing.
Permission. What you allow this device to do in RomM when you approve it, such as reading games or sending saves. RomM calls these scopes.
Platform. A console as RomM names it, such as Super Nintendo. Each platform's games go into one system folder.
Row. One emulator on one system, and one core where the emulator has several, such as snes
under libretro/snes9x. RomMBat is tested one row at a time. See
Platforms.
Save state. A snapshot of the whole game at one moment, which the emulator makes when you ask it to. See Save states.
Save, or in-game save. What a game writes itself when you save, such as a cartridge's battery save or a memory card.
Sync. Bringing this device in step with your sync sets: sending saves and playtime, then downloading games, artwork and BIOS.
Sync set. A saved choice of games to keep on this device: a platform, a collection or a smart collection. See Sync sets.
System folder. A folder under RetroBat's roms folder, such as roms\snes, where one
system's games live.