PlayStation¶
| RetroBat system | psx |
| Games go in | roms\psx |
| BIOS | psxonpsp660.bin, which a sync fetches when your RomM library has it |
| Tested rows | Platforms lists each emulator and whether it passed |
Which emulator to use¶
Leave RetroBat on its default, RetroArch with the Beetle PSX HW core (mednafen_psx_hw). Every
emulator RetroBat offers for the PlayStation passed RomMBat's tests, but two of them need care:
- BizHawk's two cores have not been checked since RetroBat 8.3.0 began handing them the whole disc set rather than disc 1. Until they are, pick another emulator for a game on several discs.
- The standalone Mednafen has no memory card at RetroBat's settings, so a game cannot save. Set
Emulated Memcards to 2 in the system's settings (Game settings, then Per system advanced
configuration). It also cannot open a
.chddisc image.
BIOS¶
A sync fetches psxonpsp660.bin from your RomM library. Every emulator but RetroArch's PCSX
ReARMed core refuses to start a game without it. If your library lacks it, see
BIOS and firmware.
Games on several discs¶
When your RomM library holds a game's discs together as one game, it arrives in a folder of its own, with a playlist that lists the discs. EmulationStation shows it as one game, and you change discs from the emulator's menu when the game asks. When your library lists each disc as a game of its own, each disc arrives as a separate game, so group them in RomM first.
Saves¶
A PlayStation save is a memory card. A card that holds one game's saves syncs like any other save, and a card every game shares does not, since it cannot be tied to one game (Memory cards). At RetroBat's settings every emulator but the standalone Mednafen keeps a card per game, so leave those as they are. Switching DuckStation to a shared card, or turning on PCSX ReARMed's second card, which every game shares, leaves those saves on this device.
A save follows you to another emulator only where the two read the same file (Changing emulator). On the PlayStation:
- RetroArch's three cores share one card per game.
- BizHawk's two cores share another.
The rest each keep their own.
Known issues¶
A DuckStation save state that RomMBat brought back loads only from EmulationStation's save-state menu, not from DuckStation's own load menu.